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Swordshell
Project type
Game Asset (Personal Project))
Role
3D Artist
Date
July 2023
Software
Blender, Substance Painter, Marmoset Toolbag
Practicing to make 3D real-time props "Swordshell", My goals of this practice is making the 3D object looks PBR stylized and the tris should have under 5K, so this object have a 4,1K tris. I used really cool concept from "Michał Sałata" to make this one.
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