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Swordshell

Project type

Game Asset (Personal Project))

Role

3D Artist

Date

July 2023

Software

Blender, Substance Painter, Marmoset Toolbag

Practicing to make 3D real-time props "Swordshell", My goals of this practice is making the 3D object looks PBR stylized and the tris should have under 5K, so this object have a 4,1K tris. I used really cool concept from "Michał Sałata" to make this one.

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